I have added traps to give the game a more dungeon exploring feel. Players will now have to be more careful when negotiating passages and rooms. Some traps are put in obvious places to give the player something to look out other than just monsters and chests.
A thief class has been added and will give the player a chance to set traps for the orcs and their friends. Traps at this stage are basic but I have some more complex versions in mind. I have added a poison gas trap that works well.
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