Tuesday, September 19, 2006

Beta version of Warlocks Mountain

New release is out, but is a beta and still win32 only.

Homepage

Not much to say, but try it out.

Monday, September 04, 2006

Magic and Skills

Long time since I have posted. Instead of releasing a beta as promised I have worked on adding a spell and skill system.
I have implemented a magic system based on seven magic schools. I am yet to finalise how a magic character will choose its school but other that that it works well. The beta will only implement two of these schools, a defensive and an offensive school.
This should be enough to get the feel of it.

Skills are just the standard roguelike set, combat/weapons skills, thief skills, and magic skills. These represent how good you are at a certain weapon/magic school. The beta will allow the player to increase these upon levelling up.

My guess, about a week for the beta. I am just undergoing play testing now, and hopefully I will restrain from adding more features and content.

I am going further away from the Fighting Fantasy feel as I am spending much more time creating complex mechanics rather that game content. Hopefully this will make a great engine to base future games on as well as further develop WM. I have about half a dozen ideas for future games, but I am sure they will never see the light of day, or a dim lit bedroom for that matter. Once the mechanic are behind my I will continue developing the atmosphere of WM again (this has unfortunately taken a back seat)


BTW i have added some more screen shots here